MS Dev Days

Debrief

Takeaways

  • UI/UX is everything
  • UWP is what Microsoft is Pushing
  • Babylon.js and MRE
  • Azure Spatial Anchors
  • Hololens 2 Hardware

UI/UX

- Press/ Drag To Manipulate buttons

 

- Distance use beams

 

- Encourage gestures

 

-Use Audio

 

 

UI/UX

Add constraints to Physics

 

- Snap items into place, only manipulate on axis in which you want the user to interact with the object, then snap back into place

 

- Cursor can indicate where the user is going to touch.

 

- USE BOUNDING BOX

Audio needs to help with UX

Hover far - Visual cue

 

​Hover near - Visual Cue

 

Contact and Press - Visual + Audio

 

Contact end - Visual + Audio

 

 

Collision Cursor

Cursor can indicate where the user is going to touch.

 

- Cursor grows larger as distance increases,

 

- cursor shrinks as distance decreases

 

- change color on interaction

 

 

UWP is what Microsoft is pushing

NONE KNOWS WHATS REALLY GOING ON

Babylon.js and MRE

  • Azure Spatial Anchors
  •  
  •         ASA
  • (Azure Spatial Anchors)
  •  

Not integrated with WebXR yet (No JS SDK) would be a great way for us to display information in real world using AR

  • Hololens 2 Hardware
  • Hololens 2 Hardware

-FOV Increased

-All hand interaction

-Text is hard to read

-Very comfortable

-Visor is awesome

-Voice & eye tracking are next

 

  • Hololens 2 Hardware

Quinns take

  • Thats all!

deck

By Wallon Walusayi