









Main Goal of the Fight: Nothing goes into the middle












Some people will get targeted wtih Essence Rend












Move to edge of room.












Healers should dispel when players get to edge










Say thank you to your healer












After the debuff gets dispelled or expires, a ghost with bad vibes will spawn. Get away












It will start rotating around the room.












Avoid for the rest of the fight.












Like, really, keep aware and dodge them.













Tanks get targetted with Possesion Barrage













Run Away from the raid













Projectiles will shoot at you. Defensive.













They will do raid damage when they hit you. The further away, the less damage the raid takes.













x
The tank debuff is called Hollowing Strikes. It stacks up and you should taunt swap when it expires from you.















Zombies will spawn from Sarcophagi around the room. Yes I spelled it correctly















THEY CANNOT REACH THE MIDDLE. They will fixate on it.















Move boss to them to cleave them down.















Use CC to buy time















When their shields are removed, they will stop fixating and can be tanked.















When they are finally killed, they will leave corpses on the ground (Heroic)















When intermission starts (Health 50%), there will be a short opportunity to burn the boss and then they will go immune.

















Two Echo of Jawae mini-bosses will spawn. One can be killed at a time.

















Kill it. Thank your healers

















A tank will be targeted with a big soak.

















Half the raid should soak it. (Probably Melee)

















Those who didn't soak will then get non-soaking circles on them.

















Move these to the zombie corpses to destroy them (Heroic), or just avoid friends














Good job. Thank your tanks.














I'm not totally clear on this but the mini-bosses will sometimes shoot a big beam to the boss. Avoid.














Kill one mini boss,













Move to the other













Kill other boss, intermission ends.












Phase 2 is a lot like Phase 1.
















Adds will still spawn and must be stopped and killed.















Tanks will still get pumped into them
















!
The new thing is the boss will cast Invoke















This causes the ghosts to go crazy and move in random directions. Watch out!















Kill the boss before they reach 100 energy and enrage.















The big bad healing issue on this fight is Soulcoil Rite, which the boss will do periodically.
This damage ramps over the fight, and on heroic the damage ramp is exponential.
Thank your DPS for killing the boss fast

Nek'zali - Loot Cave's Raid Guide
By Shane White
Nek'zali - Loot Cave's Raid Guide
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