Marcus A. Link
I am a virtual world developer.
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Currency is a tool to allocate
limited 'resources'| By Marcus A. Link
DIY Campus
The Geo - an Education Currency
The 'Geo' aims for
* Lifelong Learning
* - Self-paced, Self-driven
* Distributive justice
* Educational justice
* Learning is fun, do it!
DIY Campus
The Geo - an Education Currency
The purpose of currency
* Medium of exchange
* Store of value
* Unit of measurement
What are digital currencies?
Digital versus virtual currency.
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Digital currency
Digital currency or digital money
is an Electronic-based medium of
exchange - distinct from physical money
(such as banknotes and coins) - that
represent value.
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Virtual Currency
'Virtual' can be defined as
"not based in physical reality".
Virtual currencies are not intended
for use in "real life", or for
expenditures on 'real' assets.
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Virtual Currency
'Goldfarmers' do acquire
virtual (Game) currency to sell it
to other players for 'real-world' money.
DIY Campus
The Geo - an Education Currency
Does it matter
who creates currency?
No.
Even distribution
Policed (limited) supply
and taxable circulation matters.
(Transparency)
Is that given right now?
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The Geo - an Education Currency
Does it make sense to utilize
the same kind of token
* For buying a bun
* For buying a billion $ company?
(Private vs. Corporate)
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The Geo - an Education Currency
How about separating
* Storage of Value
How about excluding
* Interest
How about including
* Charity
(Populations needs vs.
Inverstors demands)
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The Geo - an Education Currency
What kind of 'currencies' are out there?
* Local Currencies
* Cryptocurrencies
* Game Currencies
* Loyalty programs
* Coupons (Marketing programs)
* LETS (Local exchange trading system)
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Chiemgauer, 2003 Walldorf school
* Support of local economy
* and non profit organisations
* Fixed € exchange rate: 1:1
* Interest free savings and loans
* eChiemgauer
* 2014: 627 'points of acceptance'
* - 3.600 participants
* - Market capitalization > 520.000 €
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Toronto dollar, 1998
* Purchased at a 1-for-1 rate
* Exchange rate back: 90%
* 2008: 150 'points of acceptance'
* 10% benefit 'social initiatives'
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Cryptocurrencies
* More than 3200 Cryptocurrencies
* 163,009,744,134.31 US$ marketcap
* 77 with a daily trade volume > 1000 $
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Market Capitalizations
Bitcoin | $ 3,444,424,137 |
Ripple | $ 267,850,655 |
Litecoin | $ 120,317,706 |
Ethereum | $ 73,163,594 |
Dash | $ 14,084,812 |
BanxShares | $ 12,798,159 |
Dogecoin | $ 12,659,924 |
Stellar | $ 10,716,583 |
BitShares | $ 10,692,907 |
Bytecoin | $ 10,301,218 |
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Cryptocurrencies
Bitcoin
2015: within 9 month
Approximately 1 mil. Bitcoins created.
(14.6 mil. of 21 mil.)
* Blockchain
* - public ledger of transactions
http://coincreator.net
http://cryptolife.net
http://counterparty.io
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Cryptocurrencies
Ether(eum)
* Blockchain-based cryptocurrency
* user-created smart contracts
Initial public crowdsale: 60,102,216 Ξ
Worth 18,4 mil. US$ at that time (BTC)
13.1 million new Ether mined per year.
DIY Campus
The Geo - an Education Currency
Ripple, Ripple Labs Inc.
* 100 Billion XRP
* - 80 Billion -> Ripple Labs Inc.
* Currency exchange
* Remittance network
* Supports tokens of all kind
"Instant and nearly free global
financial transactions."
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Amazon Coin
* Can only be used to purchase
* - software for Kindle Fire tablets
* - & Android from the Amazon Appstore
* - or from within an application
* Like a digital Gift card
* 1 Coin = 1 US$ cent.
* UK: 1 Coin = 1 penny.
* Cannot be redeemed for cash.
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Facebook Credits
* Fixed exchange rate of 10:1 US$
* To purchase items in games
* - non-gaming applications
* - on the Facebook Platform
2012: No longer in use
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Disney dollar, Company scrip
* First issued in 1987
* Fixed exchange rate of 1:1 US$
* Exchanged only in company stores
* Redeemable for goods and services
* A Collector's Item
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Sodexo, Sodexo Group
* Foodservice, facility management,
* Service Vouchers
* Restaurant Vouchers,
* Meal Passes
"Reported revenues of €15,3 billion
in the 12 months ended February 2010."
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Game Currencies
Entropia Universe
* Fixed exchange rate of 10:1 US$
(Sold: Virtual resort for $635,000.)
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Loyalty programs
Miles & More, Miles & More GmbH
Frequent-flyer program
* Established 1. Januar 1993
* 2012: 205 billion miles
* - 1,66 billion €
* 2014: 25 million participants
* Products, Services, Charity
* Customer lock-in
* They do expire
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Loyalty programs
PayBack, Loyalty Partner GmbH
* 1 Point ~ 0.01€
* Customers of retail businesses
* Vouchers, goods, discounts, money
* 2011 acquired by American Express
* Big Brother Award in 2000
* - Intrusion on individual privacy
* - recording and analyzing behavior
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Coupons
Groupon, Groupon, Inc.
Initially offer: one "Groupon" per day
Contract assurance using ThePoint's
(Letsbuyit.com)
Competitors
Over 500 sites similar to Groupon
#1 LivingSocial
(buy and share in your city)
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Coupons
LivingSocial, LivingSocial Inc.
Online marketplace
* allows clients to buy and share
* - things to do in their city.
More than 70 million global members
Allowed users to catalog and share
their favorite books with friends.
(on Facebook)
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The Geo - an Education Currency
How many EduCurrencies do exist?
How do they work?
Coupons
https://monneta.org
Badges
http://openbadges.org/
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The Geo - an Education Currency
Saber (sectoral currency)
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The Geo - an Education Currency
What is the digital currency called Geo?
Conceived 2008 by Marcus A. Link
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The Geo - an Education Currency
"Knowledge is a resource -
which increases if you share it."
"In some way,
Geo measures the time you spend
in an educational context."
"You could say, Geo is one pillar
for an economy based on education."
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The Geo - an Education Currency
"The Geo is a user generated currency.
It is created or generated by the user
by participating in skill or
knowledge achieving activities."
Learning.
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The Geo - an Education Currency
Sometimes you hear:
"A currency needs to be backed up
by a limited resource like gold
or something else of value."
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The Geo - an Education Currency
Value, which can be purchased with Geo,
will be digital - often 3D content,
access to virtual 3D entertainment
for instance.
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The Geo - an Education Currency
Digital products
have an unlimited supply and
are kept artificial at a high* price.
- Software
- Music
- Movies
- CAD Data
- Data in general
*pirate copy
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The Geo - an Education Currency
The Geo will be run by a
nonprofit organization - NPO
(also known as non-business entity).
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The Geo - an Education Currency
One way to create and obtain Geo is
taking part in multiple choice tests.
By answering a question correctly,
participants create/receive one Geo.
Individuals can create a maximum
of one Geo - every 5 seconds.
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The Geo - an Education Currency
Another way to create and obtain Geo is
taking part in a lecture.
By attending a class, a lecture or
an educational presentation,
a participant creates/receives a
maximum of 400 Geo/h.
* Educator receives the same amount
(can sell class material too.)
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The Geo - an Education Currency
Initial allocation of Geo: 0
Basic Account (free):
Every year, the Geo balance
is deducted by 50%, no transaction fee.
Premium Account:
A 20% transaction fee account,
no yearly deduction.
DIY Campus
The Geo - an Education Currency
Sustainability can be achieved by
Cooperating with Governments & Companies
A) Imagine an Education Loyalty Card
B) Get paid for creating digital teaching material
C) Charging a fee if Geo is converted to another currency
D) Providing the 3D virtual collaboration environment
E) Licensing the system to other parties
DIY Campus
The Geo - an Education Currency
How can we use it -
in the educational field?
External learning environments
- Give your customer credits
Utilize Geo for
- Education Discounts
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The Geo - an Education Currency
Use 'The Geo' as
* Educator Loyalty Program
* Achievement Indicator
* Direct Reward System
* ...
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The Geo - an Education Currency
Use the currency to
* Buy digital entertainment content
* Buy educational content
* Be generous and charitable
Acquire it to
* Be directly rewarded for learning
* Sell it at the exchange
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The Geo - an Education Currency
Prerequisites to utilize the Geo
Class/training material must be
* Accessible for Geo or for free
* Content must be age-categorized
* An e-Mail address
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The Geo - an Education Currency
For whom is "The Geo"?
If you love to learn yourself!
(Teach topics you are passionate about)
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The Geo - an Education Currency
For whom is "The Geo"?
If you are eager to try out new things.
(No one is left behind - utilizing
self-paced learning experiences)
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The Geo - an Education Currency
For whom is "The Geo"?
If you are enthusiastic about delivering
the most exciting learning experience
for learners.
DIY Campus
The Geo - an Education Currency
Did you learn something
during 'The Geo' presentation?
16.Sept.2015 EdTech Meetup Ffm
N.: "Hab total viel gelernt."
G.: "informativ und ideenreichen"
DIY Campus
The Geo - an Education Currency
Did you learn something
during 'The Geo' presentation?
Drop me your e-Mail address,
you will be one of the first
who receives 'Geo'.
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The Geo - an Education Currency
Contact
Marcus A. Link
e-Mail | kontakt@threedservices.com
phone | +49 157 74220000
DIY Campus
The Geo - an Education Currency
Links
http://coincreator.net
http://cryptolife.net
http://counterparty.io
http://coinmarketcap.com/all/views/all/
https://www.berlin.de/special/jobs-und-ausbildung/uni-und-studium/studentenleben/1020833-1018135-4b30dc6c.html
http://www.akh.de/fileadmin/download/Recht/Gesetze/HASG.pdf
http://www.education.com/reference/article/rewards/
http://edutechwiki.unige.ch/en/Educational_badges
http://openbadges.org/
International Journal of Community Currency Research
http://ijccr.net/
Private financed social security system
https://journals.tdl.org/jvwr/index.php/jvwr/article/view/7179/6375
https://auge.de/auge-oeffentlich/augeregional/frankfurt/seite/bildungswaehrung-geo
By Marcus A. Link